Knight Charge
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The Knight Charge is an attack ability that allows units execute a simple charge. It is used by the Knight. |
Characteristics
The Knight Charge ability makes units wind back and lunge forward a good distance. Units will use this ability to close into melee distance as soon as they are within range of an enemy. It can help with catching enemies quicker, but average-sized unit may lose balance and trip over in the process. Units will not charge if their target is closer than 2.5 WM
The damage shown on the infobox is not the damage of the charge impact; instead, it is a barely noticeable explosive damage that is triggered at the center of the unit when they are preparing to charge. Hitting an enemy with the charge alone will not inflict damage at all.