Quickdraw Projectile Dodge
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The Quickdraw Projectile Dodge is a dodge ability that allows units to skillfully sidestep projectiles. It is used by the Quick Draw. |
Characteristics
The Quickdraw Projectile Dodge makes units instinctively sidestep away when faced with projectiles. The maneuver is swift and graceful, where even bullets are trivial to dodge, all without losing one's balance of their body.
Not all projectiles can be dodged, however. Only hit damage projectiles such as arrows and bullets will activate the ability; collision and spell damage projectiles such as boulders do not. The maneuver also has a 3 second cooldown, in which the unit is a sitting duck during the time frame.
List of Dodgeable Projectiles
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Desert Eagle Bullet |
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See Also
Categories:
- Dodge Abilities
- Abilities