Clubber

From Totally Accurate Battle Simulator Wiki
Jump to navigation Jump to search
This article is about the Release version of Clubber. For the Alpha version of this unit, see Barbarian.

NoMobile.png

Clubber HD Icon.png
The Clubber is a melee unit from the Tribal faction. They are equipped with the Club.

Characteristics

The Clubber is a fragile and moderately weak unit armed with a Club. They will use it to swing, bash and beat enemy units. Although frail with only low health and average movement speed, they are an extremely cheap unit that can be mass deployed.

In combat, the Clubber's Cudgel deals moderately low damage and has an average cooldown period. Sometimes, they will do a jump attack to get a second of the high ground, hitting those who may be armored below but are exposed on top.

Appearance

The Clubber is a Wobbler of average size wielding a improvised wide stick as a cudgel. They have long, unkempt Tribal brown hair and are wearing a Tribal brown loincloth crudely tied with a rope. The loincloth is ornamented with a skull tied through its orbit with a rope at the center and two bones tied with thick strings on each side. They also wear a pair of Tribal bracelets and a Tribal necklace made out of tusks that are tied together with a rope.

Unit Voice

Strategies

Usage

Dealing with weaker units
The Clubber can easily deal with a Peasant or a Painter. Their jump attack also allows them to deal with clunky shield units like Shield Bearer. It is advised to put them in a group, so if one were to get hit, their comrades can counter-attack.
In hordes
Though among the weaker melee units, the Clubber is very cheap, and can be deployed in masses. Creating an advantage of fighting many against one would often prove successful. A big mob of Clubbers can overwhelm a patrol of lightly armed melee units, like Squires and Samurais. A horde of Clubbers could even take down stray Knights and Minotaurs.
Swarming
The Clubber's greatest strength is swarming ranged units. Volleys of spears and arrows may decimate the front row, but it would be replaced immediately from behind. Spear Throwers and Archers are easily flooded by the Clubber horde, who will smack them once they reach their ranks.
Cannon fodder
The Clubber can also be used as a good cannon fodder, attracting ranged and artillery attacks from your much more precious units. They are a good choice as they are cheap, and can distract or even do some decent damage if they were engaged in melee combat.

Counter

Better melee units
The Clubber isn't good against Units such as the Brawler, whom attack fiercely and have a shield that blocks their club attacks. They're not good against long ranged melee like Sarissa and Halberd either, as they can attack from a distance while the former has to get close and personal. And then there are units who can evade/avoid attacks, like the Teacher and the Shogun. The Clubber won't do too good against Units with much more refined techniques.
Ranged units
A horde may pose a threat, but a group is just easy pickings. Considerably low health and lacking any shields, ranged units can pick them off before they even get close. Having melee units as distractions would be even better, as they could stall and buy enough time for the ranged units to even defeat Clubber mobs.
Cavalry
Cavalry like Jouster is a good choice to repel Clubbers, as their fast mount can plow through big groups with ease. The Clubber can do little to attack with their slow and short-reach club. Be aware though that clumps of Clubbers may slow the mount down, giving them an opportunity to strike.
Artillery
Artillery like Catapult and Bomb Cannon can deal with mobs of Clubbers with their big splash damage. As with ranged units, melee units as distractions are advised, with a added bonus of them clumping the Clubbers together, making the area of effect damage even efficient.
Crowd control units
Another counter to the Clubber's greatest strengths, crowd control units like Mammoth and Reaper can make quick work of the Clubber hordes with their area of effect attacks. Others like Bomb Thrower and Dragon can clear out Clubber mobs with their bombs and flames.

Encounters

Being a weak unit of the Tribal faction, the Clubber tends to appear in earlier Tribal levels as the common troop. A squad of Clubbers can always be seen in the main menu, often succumbing to various units spectacularly.

Campaigns The Introduction

  • Clubs
  • Stick and Bones
  • Army

The Adventure

  • Tree Tribe
  • Final Destination Club
  • Bread and Butter
  • Sneaky Tribe

The Challenge

  • Bull Horn
  • A Warm Welcome

Dynasty

  • Close Range Army

Renaissance

  • Renaissance vs Tribal 1

Pirate

  • Another Small Tribe

Spooky

  • Turtle

Wild West

  • Small Tribe

Legacy

  • Ambushed by Mages

Changelog

Early Access 0.1.0

  • Released

Early Access 0.12.0

  • Added chance for a jump to the Clubber
  • Increased the price of the Clubber from 60 to 70

History

Oog angry, must smash back!
Painting of prehistoric humans preparing for a battle.

In primitive societies, there wasn't really a concept of maintaining an army to ward off enemy tribes. Thus, when crisis arrives, it was the local people who would be called up for fighting. These militias would pick up anything that they have by them, from a sharp stick for hunting to a big long bone from their dinner. Depending on the climate, they would wear clothing made out out of fur, hide, bones and leaves to keep them warm and good looking. With their supplies ready, they are off to battle against the troublesome tribe. After all of it settles, they would go back to their daily lives in their villages.

Generally, it is better to fight with something rather than your bare hands. For one, it hurt less when hitting something. Plus, you don't need much training to crack skulls with a club; all you need is good stamina and a strong stomach, as, usually, it doesn’t take too much to pick up something and use it in fights. As such, we've been doing so for at least 10K years. In fact, this action as affected our biology. Evolutionary biologists say that a major reason humans can tilt our wrists side-to-side (instead of just forward-and-back like other primates) is to be able to swing a club better.

For millennia, militias were the main forces. Technological progress was extremely slow and not much ever changed, except for a few upgrades as better tools and weapons were available. But as the tribe eventually grew and became a civilization, these warriors dwindled, as they found out having people specialized in certain weapons is much better than relying on the common man. Still, they could serve as a placeholder while training soldiers, and having some sort of defense is better than having none at all.

But that's not the end for the club.

Instead, not only have weapons like this evolved into other Bludgeons, but even the weapon itself is still in common use, usually in law enforcement.

Trivia

  • It's the Club that actually makes Clubber jump.
    • The Clubber's jump attack does not deal more damage, and is quite sluggish to make a difference in combat.
  • Surprisingly, they have less health than a Halfling, and are susceptible to fall damage.
  • The Clubber's voice is always the first selected in the Unit Creator.
  • The Clubber is the only unit that can be seen in it's old design on the boot-up screen when launching the game (the clubber can be seen far back on the red team)
  • The Clubber was originally called Barbarian.
  • The Clubber is the second unit from the misc. faction that was moved to another faction. The first was the Farmer.
  • The Clubber is one of the few units in TABS that have been present since the Pre-Alpha stages of Totally Accurate Battle Simulator (under the name of Barbarian). Other units include the Farmer (Pitchfork), the Squire (Squire), the Archer, the Catapult, the Sarissa, the Shield Bearer, the Brawler (Viking), the Hwacha, and the Samurai.
  • There are no cave paintings of battles between people armed with clubs.
  • Although stereotypically depicted as the main weapon of prehistoric humans, they rarely used a club to hunt animals, as they were too slow and cumbersome.
    • It was only in hominid conflicts that the club saw prominence.
  • Many remains of cracked skulls from clubs can be found dating back to 7000 BCE.
  • Prehistoric humans didn't just use Clubs, they also used a variety of weapons such as Bows and Arrows, Wooden Spears, Stone Axes, stone daggers, slings and of course, Rocks.
    • Almost all of them were improvised weapons that served as tools for their daily lives, such as hunting, lumbering and butchering.
  • It used to cost 60 at the time of its initial release.

Gallery

TOTALLY ACCURATE NAVBOX SIMULATOR
Factions + Units
Full Release
Tribal ClubberProtectorSpear ThrowerStonerBone MageChieftainMammoth
Farmer HalflingFarmerHaybalerPotionsellerHarvesterWheelbarrow (TravellerApple ThrowerFarmer)Scarecrow (Crow)
Medieval BardSquireArcherHealerKnightCatapult (Catapult Operator)King
Ancient Shield BearerSarissaHopliteSnake Archer (Snake)Ballista (Ballista Rider)MinotaurZeus
Vikings HeadbutterIce ArcherBrawlerBerserkerValkyrieLongship (Longship RiderLongship Carrier)Jarl
Dynasty SamuraiFirework ArcherMonkNinjaDragon (Dragon Carriers)Hwacha (Hwacha Rider)Monkey King
Renaissance PainterFencerBalloon ArcherMusketeerHalberdJouster (Jouster Rider)Da Vinci Tank (Da Vinci)
Pirate FlintlockBlunderbussBomb ThrowerHarpoonerCannon (Cannon Rider)CaptainPirate Queen
Spooky Skeleton WarriorSkeleton ArcherCandleheadVampirePumpkin Catapult (Pumpkin Catapult Rider)SwordcasterReaper
Wild West Dynamite ThrowerMinerCactusGunslingerLasso (Lasso Rider)DeadeyeQuick Draw
Legacy PeasantBanner BearerPoacherBlowdarterPikeBarrel RollerBoxerFlag BearerPharaohWizardChariot (Chariot Rider)ThorTank (Tank Rider)Super BoxerDark PeasantSuper Peasant
Good Devout GauntletCelestial AegisRadiant GlaiveRighteous PaladinDivine ArbiterSacred Elephant (Sacred Elephant Rider)Chronomancer
Evil Shadow WalkerExiled SentinelMad MechanicVoid CultistTempest LichDeath BringerVoid Monarch
Secret BalloonerBomb on a StickFan BearerRaptorThe TeacherJesterBall 'n' ChainChu Ko NuExecutionerShouterTaekwondoRaptor Rider (Tribal Rider)CheerleaderCupidMace SpinnerCLAMS (Clam)Present Elf (UnitsSub-Units)Ice MageInfernal WhipBank Robbers (Safe Carriers)WitchBansheeNecromancerSolar ArchitectWheelbarrow Dragon (Traveller)Skeleton GiantBomb Cannon (Bomb Cannon Front RiderBomb Cannon Rider)Cavalry (Cavalry Rider)VladGatling Gun (Gatling Gun Rider)BlackbeardSamurai GiantUllrLady Red JadeSenseiShogunTree GiantArtemisIce Giant
Alpha
Viking HeadbutterVikingSpearthrowerAxe
Crusaders ThiefFootmanArcherCatapult
Greece SpearmanShieldChariotBallista
Asia TaekwondoSamuraiNinjaHwachaSamurai MasterNinja Master
Napoleon MusketBarrelrollerCannon Crew
Neon Energy PistolEnergy SwordTeslaGravity DudeBeamerProjectile ShieldBox GunEnergy Sword Master
Misc. PeasantBarbarianFarmerBoxerChicken ManHillaryTrumpM16Super BoxerChicken Man ManSuper PeasnatDark Peasant
Hazards Plague
Pre-Alpha
PeasantBoxerFarmerBarbarianPoacherSpearmanFootmanSamuraiShieldVikingArcherMusketChariotCannon CrewBallistaHwachaChicken ManChicken Man Man
Weapons + Abilities
Unit Weapons
Unarmed PunchHalfling GrabMega SlapMinotaur GrabPirate FistHungry HandCactus GrabPeasant FistBoxer's GloveSuper Boxer's GloveSuper Peasant PunchDevout GauntletBallooner GrabBanshee HandsIce Giant Punch
Bludgeons ClubStickMonk StaffMonkey King StaffPaint BrushPharaoh FlailThor's HammerRighteous Paladin MaceVoid Cultist MaceMace SpinTree
Shields Wood ShieldKnight ShieldAncient ShieldHoplite ShieldBrawler ShieldJouster ShieldStiffy ShieldCenturion ShieldRadiant Glaive ShieldRighteous Paladin ShieldSentinel Left Shield AxeSentinel Right Shield AxeVoid Cultist ShieldRaptor Rider ShieldCavalry ShieldGiant Stiffy Shield
Throwables Spear ThrowBoulder ThrowThrow PotionApple ThrowCrow ThrowThunderbolt ThrowShuriken ThrowBomb ThrowCandle FireDynamite ThrowThrow Dark PeasantRadiant Glaive ThrowSacred Elephant Spear ThrowClam ThrowThrown PresentIcicle ThrowUllr Axe ThrowSensei Shuriken Throw
Polearms PitchforkScytheSarissaShort SpearOarJarl AxeHalberdJouster LanceReaper's ScythePick AxeStay BannerPikeCharge FlagAncient FanRaptor Rider SpearExecutioner's AxeCavalry SpearVlad's SpearGuandao
Swords Squire SwordKnight's SwordKing's SwordValkyrie SwordKatanaRapierCaptain's CutlassPiratequeen's CutlassPiratequeen's SabreStiffy SwordWizard SwordGladiusVoid Monarch SwordVoid Monarch ClaymoreTeacher SwordPirate CutlassGiant KatanaShogun's Katana
Bows Medieval BowSnake BowIce BowFireworks BowRenaissance BowFire BowPoacher BowChu Ko NuHeart BowArtemis Bow
Artilleries Catapult RockBallista BoltHwacha ArrowsCannonballPumpkinTank BarrelBomb CannonballGatling Gun Barrel
Guns MusketDaVinci CannonsFlintlockBlunderbussHarpoon GunFlintlock BlunderbussRevolver Bullet RainWinchesterRevolver QuickdrawMad Mechanic Fire
Miscellaneous Bone Mage StaffStone AxeBanjoPriest StaffBrawler AxeBerserker AxePaletteHand LockLassoBlow DartPharaoh SickleWizard StaffDivine Arbiter BookShadow Walker DaggerTempest Lich StaffDeath Bringer WarglaiveBomb on a StickJester Dagger LeftBall 'N' ChainCheerleading PomInfernal WhipWitch StaffNecromancer KnifeNecromancer LanternSolar Architect WandBlackbeard's Anchor
UC Weapons
Unarmed ClawsCrab ClawMittens
Bludgeons Baseball Bat 01Baseball Bat 02BottleCaneCrowbarFishFlailHammerInflatable HammerKuruma BoLarge FlailMaceNunchuckShallow PotSpatulaSpoonSpiked ClubTriple Flail
Shields Aztec Shield 01Aztec Shield 02Ballistic ShieldFan ShieldFootman ShieldMirror ShieldOttoman ShieldRiot ShieldScarab ShieldWall Shield
Throwables Axe ThrowChakramFireball ThrowGas ThrowThrowing KnifeWater Jug
Polearms Aztec ClubInfantry SpearMopPalm AxePenProspecting Tool 01Prospecting Tool 02TrishulaViking Hammer
Swords Aztec Sword 01Aztec Sword 02Short SwordBarbarian SwordCurved SwordDouble SwordFlaming SwordIce King SwordKhopeshMinocentaswordtaurSwift SwordQuanTraining SwordWooden Sword
Bows Compound CrossbowCrossbowLightning BowSpikey Bow 01Spikey Bow 02
Guns AA-12AK-47AKS-74UArnoldAUGAWPBARBarrettBeretta 93RDesert EagleDouble BarrelFAMASGarandGlock 18Hand CannonKar 98kLugerM14M16M16 - AutomaticM1911M1A1-ThompsonM2 BrowningMAC-10MG-42MGLMinigunMossbergMP-40MP5KMusket - BayonetP90PPSh-41Python RevolverRocket LauncherSCARTEC-9VectorVector_AutomaticVSS
Miscellaneous Butcher Knife 01Butcher Knife 02ForkKatarKnifeMongolian KnifeShovel
Unit Abilities
Abilities
Offensive
Mammoth ChargeMinotaur ChargeHeadbuttBig HeadbuttPirate KickBomb SpinVampire BiteSwordcastingOrder Units ChargeThor LightningSuperboxer PunchDark Peasant HandsBalloon BackpackJester KickTaekwondo KickSpin to WinCavalry ChargeVlad ImpaleCannon BarrageGiant Foot StompRed Jade KickTornado SwipeHurricane SlashShuriken TempestDragon KickDragon PunchFire BreathFire WaveArrow VolleyLegacy ImpaleFirestormRocket Volley
Defensive
HayKnight ChargeProjectile BlockPainter DodgeFencer DodgeBackwards DodgeCactus ExplosionQuickdraw Projectile DodgeLightning Projectile BlockOrder Units StayAegis ShieldChronomancer DialTeacher ParryJester DodgeShoutBanshee ScreamGravestone WallShogun DodgeMaster Projectile BlockIce BreathGodlike Projectile Block
Supportive
Halfling JumpHoverCrow WingsSuper JumpValkyrie WingsIce ArenaEnrageMonkey King JumpStiffy FearBat TransformationReaper WingsReaper ExplosionChronomancer TransformationDemon TransformationQuickdraw Projectile DodgePharaoh KneelFoolish JumpSpawn WitchesGiant FearSlow WalkBig Crow WingsLay DownIce StormExplosive Death
Campaigns + Maps
Campaigns
Levels
The Introduction
ClubsSpearsSticks and BonesArmyHelloHayHay and PitchforksScythes and FriendsMeleePiercing MusicS-Words and CatapultsThe KingBasic FormationHoplitesBallistaMinotaurIce Archers Only, AlmostBoars and BearsMedium ArmyLongships
The Adventure
Tree TribeHay and PitchforkNothing to See HereFinal Destination HalflingThe Smallest ArmyOh No, Run AwayAll the BonesFinal Destination ClubThe Tiniest AttackBread and ButterOnly DualwieldersFinal Destination FarmerA Scythe of ScythesHonouring Their ChampionFinal Destination SarissaPass the BridgeThe Chosen OneHeavy SwingsFinal Destination SquireBravely Run Away, AwayA Few CatapultsSneaky TribeFinal Destination HopliteAbsolutely Not AmbushMammoth MigrationTower DefenceFinal Destination BerserkerHiding BarrowsWall KnightsStill Nothing to See HereFinal Destination BonemageThrice PowerAll the ArchersDeath from AboveFinal Destination ChieftainTree MammothsTraffic JamBig ConfusionFinal Destination KnightAll the PotionsOne at a Time, PleaseShoot the CowFinal Destination JarlFliers OnlyMountain TribeGotta Go FastFinal Destination WheelbarrowRoyal GuardIts a Total WreckFinal Destination ValkyrieLandstigningA Newfound FriendFinal Destination MinotaurRush DownCapsizedFinal Destination CatapultHeavy HittersA Few ZeusFinal Destination The KingOdds Against YouA Fierce RiderFinal Destination Mammoth
The Challenge
Ice Archers and FriendsMixing It UpKnight and His FriendsBull HornScary CrowScytheKnights and PriestsWheelbarrowsMammothSmall ArmySmall LegionThe Boar FormationA Warm WelcomePhalanxScythes and PotionsPriestsArrowMore WheelbarrowsZeusValk and MoreBallista and HoplitesKnights and CatapultsQuincunxAll InTwin LordsBoars and BirdsRivaling KingsBig BattleMore S-Words and CatapultsSomething SneakyBig Brawl
Dynasty
SamuraiNinjaNew YearHwachaParadeStairsArt of WarMonkey KingBlockingThe ComboMammothsClose Range ArmyArea of EffectHarvesterCrow and ForkWheelbarrowHarvester CrowsKnight with HealersNotes and ArrowsCatapultsKnights and Their SquiresNotes and Arrows RevengeKings and BowsTwo FormationsMinotaur DeliveryZeus and Other FolksBallistaZeus RevengeCompact FormationGreat LeapBlizzardViking Army
Renaissance
A New Art WaveDouble RowMarching ColumnDouble Sleeve RowStar FormationJoustingBalloonsDa Vinci TankDouble Sleeve ProtectionChargeDetached Sleeve ProtectionTriple Moon FormationRenaissance FencerRenaissance BattleMuskets On Your SideRenaissance vs Tribal 1Renaissance vs Tribal 2Renaissance vs Tribal 3Renaissance vs Farmer 1Renaissance vs Farmer 2Renaissance vs Farmer 3Renaissance vs Medieval 1Renaissance vs Medieval 2Renaissance vs Medieval 3Renaissance vs Ancient 1Renaissance vs Ancient 2Renaissance vs Ancient 3Renaissance vs Viking 1Renaissance vs Viking 2Renaissance vs Viking 3Renaissance vs Dynasty 1Renaissance vs Dynasty 2Renaissance vs Dynasty 3
Pirate
X Marks the SpotShooting Fish in a BarrelHarpoons EverywhereDefend the ShipA Rival CaptainBoard the ShipSurroundedTraitorsDefend the CaptainDefending the QueenA Small TribeAnother Small TribeDefend the BridgeRun Over ThemYou Won't Make Us Walk the PlankKings UnitedSnakes and HornsBolts and BallistasPillage This!Arrows and ArrowThe Monkey's PathWatch Out for the HoleSecond Wave ChargeBoom and the Units Go Down
Spooky
BoneFireCandleBloodPumpkinWarSwordRitualEndSunCaveTurtleInvasionField WorkCliffside BattleThree KingsBreachTempleBreakoutBerserkerpileBoatsCelebrationLine of FirePlunder
Simulation
Bridge BattleRowMazeHillPort KingChargeWallJumpSurroundedSiegeBarricadeCramped BattleCatapult CastlePirate CreekMoatArenaPit
Wild West
Mining With DynamiteLeading CactiBullets and CactiExploding CactiBank RobbingCatching CactiSharpshootingBullets and ChainsExploding LassoHigh NoonThree Bandit GangsAll the BulletsThree RangersBullet RainLone Ranger and His FriendsFast FireSmall TribeAnimal UprisingA Bit of FarmingA Lot of FarmingLaughing KnightsThe Cavalry Is HereDefend the CityZeus StrikesThe Jarl's ArmyUllr's ArmyKicks and BoltsShogun's SamuraiShooting BalloonsFencing JoustersBoom!Blackbeard's CrewSkeleton ArmySpooky ArmyReinforcementsElude the EnemyChoose Your PoisonGet Them, Fast!The Chase for Zeus
Legacy
The StartPoaching BoxersRushBombBomb RushSiegePharaoh of PoisonFlag and BannersThe Wizard Behind the WallA TankThe WarThor's BattleThe EndAmbushed by MagesAngry MammothOver the BridgeFlanking WheelbarrowsSwords and ArrowsKings and Their CatapultA FormationSaving Billy • Jump In • Frosty Jarls • Surrounded by Swords • Monkeying Around • Muskets and Halberds • Da Vinci's Balloons • Captain and the Crew • The Queen and Cannons • Hungry Ghouls and Vampires • Reaper's Skeleton Army • Brawl Your Way Out • The Last Standoff
Fantasy Good
Protected AdvanceDetermined GuardFlanking MotionSteadfast WardensEncasing ForceDistant DefenceSearing FortificationEnveloping TempoNarrow ImpetusUnshakable GuardiansColossal SpikeHoard of RaptorsSquack SurroundFarmer UprisingRoyal ArchersDeadly BarricadePerilous EncirclementEnraged FableClash of WarriorsCrazed ArenaSharp RainDecisive ManeuverElusive TauntingChaotic CavalryFiery BuccaneersResolute RoguesSharpened FearVicious TerrorPiercing LeadThe Outlaw TrioSwift WizardryFortified Formation
Fantasy Evil
Sudden BladesSearing VacuumScorching VoidPit of AnnihilationAbyssal StormStrike of DestructionRoot of CarnageCorrupted FiendsFlaming DemonRelentless WarEncircling TribeCavern SnatcherRaze the HomesteadFarmer UprisingCrush the HereticsStorm the FortressBlasted SkirmishDemonic InvasionDismantle the SpearsMythical BastionManiacal InfiltrationExtinguishing OnslaughtQuash the ReawakeningDiabolical SeizeDreaded AssaultRavaging AmbushVicious GreetingSkeletal CorruptionShattering StandoffTotal DevastationDecimating StrengthSatanic March
Maps
Themed Maps Tribal 1Tribal 2Tribal SandboxFarmer 1Farmer 2Medieval 1Medieval 2Ancient 1Ancient 2Ancient SandboxVikingViking SandboxDynastyRenaissancePirateSpooky 1Spooky 2LegacyFantasy GoodFantasy EvilFarmer Snow
Simulation Maps SimulationBridgeBridge With RailsMazeHillPortHolesCorridorBroken BridgeKing of the HillDefend The CastleCastle With Archer TowersFinal DestinationDefend The TowerSpireLinesHigh GroundMoatArenaLow GroundTiered CastleDouble Battle
Alpha Maps
Maps ScotlandSaharaDenmarkJapanNeon
Pre-Alpha Maps
Maps ClassicHillsDesertWinterJapan
Miscellaneous
Game Mechanics
Mechanics RedBlueControlsHealth BarsUnit CreatorMap CreatorWorkshopSub-unitsMultiplayerWaterFireFogAttack TypesMap SettingsWin ConditionsUnit PossessionFirst Person ModeStatus EffectsTornadoHero UnitBug DLCEaster EggsThe DoorBugs and GlitchesAchievements
Scrapped Performance ImpactBattle Formation BonusesUnit Command System
Extras
Other Games TABZTABGTotally Accurate Battle Simulator ChessClustertruck
Landfall Games Wilhelm Nylund

Languages: English | Русский | 日本語