Minotaur Charge
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The Minotaur Charge is an Ability in Totally Accurate Battle Simulator. When using this ablity, the unit equipped with it charges, headbutting the enemy, and dealing massive damage.
Strengths
- Capable of disrupting formations, decreasing the enemy's defensive capabilities.
- Deals a surprising amount of damage.
- Capable of closing distances against ranged Units.
- Can headbutt Units into the ground or off ledges, which can be beneficial in Maps like Ancient Sandbox, Medieval 1 or the Simulation Maps, including Final Destination.
- Overall extremely unpredictable in movement, which can lead to the occasional dodge.
Weaknesses
- The Unit with this ability may end up charging into a group of Units capable of overwhelming them.
- The Unit itself may end up charging into the Void or into Water/Fog, sealing its fate.
- Any Unit equipped with the Minotaur Charge also has a good chance of becoming a victim to a ranged headshot.
- It can lead to quite a few clumsy accidents for the user, leaving them vulnerable.
Categories:
- TABS
- Abilities
- Ability
- Early Access
- Ancient
- Full Version
- Attack Abilities