Bug DLC
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Note: This DLC will not work on Steam if you have the base game through family sharing.
Overview
The Bug DLC is a DLC released on April 1, 2020. It adds 11 features, all of which can be enabled or disabled. You can download it for free on Steam.
How to Access
Go to the settings, either through the main menu or pressing the Esc key while in a map. Then select the top right tabber labeled "[DLC] BUGS"; you will be presented a menu where you can add a "bug" on your own free will.
Features
The Features added are stated to be bugs, while they are not bugs, the features are very random, game-breaking, and overpowered.
- Enable Debug Tools - This feature adds debug tools, there are 5 in total. Use the number keys to switch between tools and right click to activate the tools.
- The first one is Push which blows air similar to the Fan Bearer.
- The second one is Grab which lets you pick up units with a white glove.
- The third one is Shoot, it lets you shoot most projectiles. Use the mouse wheel to switch projectiles, and the middle mouse button to switch the firing mode.
- The forth one, Vacuum, lets you place a vacuum area sucking units to that area.
- The final one, Invert Gravity will cause all units to float when used.
- Big fireworks - Fireworks to do more damage and have more thrust.
- Make units not die - Units can't die.
- Make ranged units attack fast - Increases the fire rate of ranged units.
- Make balloons metal - Balloons are metal which causes units to get fall/get stuck to the ground.
- Make units huge - Makes units big.
- Make units tiny - Makes units small.
- Pillar Mammoth - Allows you to place mammoths on top of mammoths.
- Halfling turns into a black hole - Halflings can turn into black holes, sucking in nearby units and be god.
- All units spin - Units will spin around like the Mace Spinner.
- All units get wings - All units gain Valkyrie wings when the battle starts.
Trivia
- The TABS Full Version, Bug DLC, TABS Early Access, TABZ, and TABG all came out on April 1 (April fools).
- If you have "all units spin on" you can make any unit go tornado if you have cheerleaders.
- One of the only way units die with "make units not die" is to have them go out of bounds or have them get frozen.
- "Big fireworks" can be combined with "Debug tool" shoot.
- "Make balloons metal" can be combined with "Debug tool" shoot.
- Units cannot be killed by the halfling black hole if "make units not die" is on.
- With this update Tree Giants and Samurai giants got deeper voices, and everything they do has a lower sound.
- With the "make units tiny" bug on units have high pitched voices.
- With the "make units huge" bug on units have low pitched voices.
- With the "make units tiny" bug on sometimes the units weapon float in front of them.
- With the "make units, tiny" bug on some units seem to crawl.
- If you possess a unit while you grabbed on to it, using push, or using vacuum, you can fly everywhere.
- Some units (ex. Ice giant) are not as effective while "make units huge" bug is on.
- When "make ranged units attack fast" is on, for some reason, healers are effected. This means that healers can survive underwater by healing each other.
- Fun fact: Fan Bearers are effected by "make ranged units attack fast" bug.
- You can combine debug powers by holding down a button for one power and then switching for another one.
- Cheerleaders are effected by "make ranged units attack fast" bug.
- Eventually, a black hole can cease to exist.
- When a black hole reaches its maximum form it will disappear, but if you use the Grab tool on a unit, if the unit doesn't die, move it close to the black hole, the black hole will still suck the unit in.
- Once a black hole ceases to exist, Weirdly enough, the black hole effect is still there, after a while its gravity stops.
- When a black hole reaches its maximum form it will disappear, but if you use the Grab tool on a unit, if the unit doesn't die, move it close to the black hole, the black hole will still suck the unit in.
- Units have less HP when "make units tiny" bug is on.
- You can place different sized units by having "make units huge" bug or "make units tiny" bug on and then turning it off.
- Units have more HP when "make units huge" bug is on.
- You can pick up projectiles of units that have collision. (ex. Cannon, Cannon bomb, Catapult rock, Pumpkin catapult rock, and stoner's stone.)
- When "make units huge" is on, the Catapult/Pumpkin catapult, their rocks/pumpkins seems to be floating.
- You can pick up a units weapon when the unit is dead, and with certain weapons, you can kill other units.
- When the "All units get wings" bug is on, even the Cannon, Bomb cannon, Catapult, Pumpkin catapult, Ballista, and the Hwacha. Surprisingly enough, they will also get their own wings. So the machine its self has wings and the controller controlling the machine also has wings.
- When "All units get wings" the Ice giant and the Mammoth will have the wing inside their body. This may be a bug but quite a funny one.
- Whenever a bomb on a stick unit attacks another unit successfully, with the bug "Units don't die" on, the unit will drop their weapon and attack like peasants, same with Barrel Roller.
- Melee units float at Valkyrie height when bug "All units get wings" is on.
- Ranged units float at Cupid height when bug "All units get wings" is on.
- Artillery units float at Valkyrie height when bug "All units get wings" is on.
- Projectile shoot introduces a new projectile: Bomb arrows.
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