Infernal Whip
The Infernal Whip is a Secret melee unit from the Fantasy Evil faction. They are equipped with the similarly-named Infernal Whips. |
Location
Go to Fantasy Evil (Map); behind the statue at the middle there are red tornado-like spiral effects. Approach the spirals and stare at the object in the spirals and should unlock the Infernal Whip. |
Characteristics
The Infernal Whip wields two flaming whips that will extend toward enemy units, lighting them on fire as well as inflicting considerable damage to anyone close.
However, once the enemy closed in, the Infernal Whip is as good as dead, as while they may be somewhat endurant, it can't hold a prolonged fight, so consider keeping them in the backlines.
Appearance
The Infernal Whip appears to be a generic Wobbler. However, this one burns... literally. It has solid igneous rock on its head, and wears a normal shirt (team-colored) with darker but still team-colored sleeves, with seeming magma armbands. The belt also appears to be made of magma, along with its kneecap armor, whereas for the rest of the lower half, is merely team-colored pants and boots.
Clothes
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FANTASY EVIL HELMET 02
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FANTASY EVIL TORSO ARMOR 00
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FANTASY EVIL CAPE 00
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FANTASY EVIL BELT 00
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FANTASY EVIL ARM GUARD 01
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FANTASY EVIL ARM GUARD 00
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FANTASY EVIL PANTS 07
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FANTASY EVIL KNEEPAD 00
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Unit Voice
Strategies
Usage
The Infernal Whip deals high DPS through burn damage. However, it can get overrun very easily. To counter that, use a unit that can take multiple hits (Though beware, burn damage spreads to allied units too) such as the Void Cultist, or something that can distract units, such as a Pharaoh. The funny thing is, when used in a narrow corridor, a large number of Infernal Whips can be used as crowd control. One other thing to consider is that while the Infernal Whip is somewhat durable, it can't only survive for so long, so don't keep them in the frontlines. However, you can use them in groups, along with other Units with AoE weapons, therefore making it easier to destroy the enemy team.
Encounters
This unit is encountered in the Fantasy Evil (Campaign). |
Changelog
Full Version 1.0.0
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Trivia
- When unlocking the unit, as the weapon glows, only the base will turn yellow, the whip segments and rope will not.
- In the location you find the Infernal Whip it shows how the Void Monarch transforms with a tornado of Fuchsian Flames and its Claymore behind their back.
- Upon any form of lag in a battle, when the unit is present, the Infernal Whip's whips will stretch more and more until the base of the weapon is left in the unit's hands, possibly casting the map in darkness.
- This can be temporarily or fully fixed by putting the game into slo-mo before or right after it happens, bringing the whips back to their original state.
- The unit can still attack like it normally would when this happens.
- Despite appearing somewhat feminine, mainly with the structure of their shirt, they share the same voice as the Squire.
- Their whip attack can pass through walls.
Gallery
- Pages using Tabber parser tag
- Fantasy Evil
- Secret
- Wobbler
- Melee Units
- Units
- Full Version
- TABS