Jester Kick
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The Jester Kick is an attack ability that allows units to deliver a flying kick. It is used by the Jester. |
Characteristics
The ability has a 2 second cooldown before the first kick can be executed, where the unit must be close to an enemy in order for the cooldown timer to start. After a kick, it again takes 2 seconds while close to a unit before the kicker can kick again. One may also have to move around in order to start the timer.
The kick's base damage is 80, but it gets multiplied by force to the point where its damage is incredibly inconsistent. Sometimes kicks may deal 400 damage, other times they deal 900 damage. Rarely, a single kick can inflict over 1,500 damage.
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Category:
- Abilities