Foolish Jump
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The Foolish Jump is a movement ability which makes units plunge into their opponents head first. It is used by the Ball 'n' Chain. |
Characteristics
The Foolish Jump ability allows units to pull back and fling themselves to their enemies. While it may seem foolish to dive into a sea of enemies, it can be useful for melee units to get into fights much more quickly, especially against units who has the upper-hand in range. Units will dive as far as 8 WM, but prefer to walk instead if their opponent is within 4.5 WM.
The ability has a 5 second cooldown. Units impacted by the dive will take extremely miniscule damage, about 9 damage on hit.
Category:
- Abilities