Headbutt
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The Headbutt is an attack ability that allows units to crush enemies with their skull. It is used by the Headbutter. |
Characteristics
The Headbutt involves two seperate attributes, one for the headbutting movement and one for the damage on head impact. The move allows the unit to lean back and thrust forward head-first when within a 5 WM from a target. After the headbutt, there will be a 5 second cooldown before another attack can be struck.
The head is then given collision damage, which will inflict 110 on impact. There is no cooldown on how much time it can deliver the damage and often it can inflict double or even quadruple the damage on a single headbutt.